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The darkness ii no sound
The darkness ii no sound









the darkness ii no sound

The closest you get to a metaphysical motivation is to save the soul of your former girlfriend, Jenny, killed during the first game. Yum.īut then this is very familiar territory, of a man battling evil and saving the world, without the game ever really explaining why any of it's happening. This gives Jackie an extra pair of arms - well, snakes - that can be used to throw around heavy objects, slash men in half, and rip hearts from chests. The Darkness, under central character Jackie Estacado's control since the end of the last game, finds a way to convince Jackie to release it once more - to save his life. They love their families, and they'll fockin' kill anyone who harms them, and so on.īut then the story is really about a Mafia leader who's possessed by an ancient evil that existed before God let there be light. Seeing the lights in a room reflecting in someone's eyeballs is quite the thing, especially when their cheekbones are defined with hand-drawn shading.īut then it's set in a Mafia family, lots of Noo Yoikers jammering at each other about how they "fockin' did this" and fockin' did that", like a mobster waterfall of cliché. Black outlines surround people and objects, and they're shaded with crude pencil lines, almost underplaying what is a superbly detailed world. There's an absolutely gorgeous art style - a rotoscoped look, with deliberate nods to cartoon within what are remarkably realistic graphics. Wait, did I say "smartest"? That doesn't sound right. And it certainly didn't stop me enjoying a couple of days with one of the noisiest, goriest and smartest shooters I've played in a while. But since I refuse to write comparison reviews on principle, it makes little difference, beyond my confusion over who the strange monkey-creature in the Union Flag shirt is.

#The darkness ii no sound Pc

The console-only title missed me, making the PC sequel my first experience of the series. How does all that grue hold up? Well, wipe away the lung and take a seat, and I'll tell you Wot I Think. Past the gruesome beginning, via the gruesome middle. First-person shooter The Darkness II is out in the US, and tomorrow in the UK, and I've played it through to the gruesome end.











The darkness ii no sound